The Effect of Using a Digital Computer Game (SIMS) on Children's Incidental English Vocabulary Learning

سال انتشار: 1393
نوع سند: مقاله کنفرانسی
زبان: انگلیسی
مشاهده: 751

فایل این مقاله در 9 صفحه با فرمت PDF قابل دریافت می باشد

استخراج به نرم افزارهای پژوهشی:

لینک ثابت به این مقاله:

شناسه ملی سند علمی:

ELSCONF02_239

تاریخ نمایه سازی: 25 بهمن 1394

چکیده مقاله:

Words are deemed to be the building blocks of any language and the significant role of vocabulary in expressing our thoughts is indisputable. This study was designed to investigate whether the use of digital computer games in the classroom could affect incidental vocabulary learning by children. A quasi-experimental design with the pretest-posttest-control sequence was used in this study. An announcement was made to one hundred and fifty female pre-intermediate English learners about holding classes on vocabulary enhancement at Khane-Zaban institute in Hamadan, Iran. Sixty students registered for the classes. Since they were all pre-intermediate learners, they were randomly assigned to two groups, the comparison group (traditional class, n=30) and the experimental group (SIMS class, n=30). Then Vocabulary Knowledge Scale (VKS) test, taken from Wesche and Paribakht’s (1996) study, as the pretest was administered to both groups. After 20 sessions, VKS with different order, as the posttest was given to both groups. After the data collection, analysis of covariance (ANCOVA) was conducted. The results indicated that the experimental group outperformed the comparison group and that the implementation of games in the classroom could enhance the incidental vocabulary learning.

نویسندگان

Nasrin Noroozloo

English Department, Hamedan Branch, Islamic Azad University, Hamedan, Iran

Seyyed Dariush Ahmadi

English Department, Hamedan Branch, Islamic Azad University, Hamedan, Iran

Ali Gholami Mehrdad

English Department, Hamedan Branch, Islamic Azad University, Hamedan, Iran

مراجع و منابع این مقاله:

لیست زیر مراجع و منابع استفاده شده در این مقاله را نمایش می دهد. این مراجع به صورت کاملا ماشینی و بر اساس هوش مصنوعی استخراج شده اند و لذا ممکن است دارای اشکالاتی باشند که به مرور زمان دقت استخراج این محتوا افزایش می یابد. مراجعی که مقالات مربوط به آنها در سیویلیکا نمایه شده و پیدا شده اند، به خود مقاله لینک شده اند :
  • Aghlara, L., & Hadidi Tamjid, N. (2011). The effect of ...
  • Bygate, M. (2000). Introduction to special issue: Tasks in language ...
  • Chapelle, A. C. (2005). Computer assisted language learning. In E. ...
  • Cummins, J. (2000). Academic language learning, transformativ pedagogy and information ...
  • DeCarrico, J. (2001) Vocabulary Iearning and teaching. In M. Celcia-Murcia ...
  • deHaan, J., Reed, W. M., & Kuwada, K. (2010). The ...
  • Dornyei, Z. (2007). Research methods in applied linguistics: quantitative, qualitative, ...
  • Finkbeiner, M., & Nicol, J.L. (2003). Semantic category effects in ...
  • Gee, J. P. (2007). Good video games and good learning: ...
  • Ghasemi, B., Hashemi, M., & Haghighi Bardine, S. (2011). The ...
  • Griffits, C. (2003). Patterns of language learning strategy use. System, ...
  • Griffits, C. (2006). Language learning strategies: Theory and research. ILI ...
  • Hatch, E., & Brown, C. (1995). Vocabulary, semantics, and language ...
  • Hulstijn, J. H. (2003). Incidental and intentionl learning. In C. ...
  • Juul, J. (2003). The Game, the Player, the World: Looking ...
  • Kapp, K.M. (2012). The Gamification of Learning and Instruction: Game-based ...
  • Long, M. H., & Crookes, G. (1992). Three approaches to ...
  • Maftoon, P., Hamidi, H., & Sarem, S. N. (2012). The ...
  • Meara, P. (1980). Vocabulary acquisition: A neglected aspect of language ...
  • McCarthy, M.J. (1990): Vocabulary. Oxford: Oxford University Press. ...
  • Miller, M., & Hegelheimer, _ (2006). The SIMS meet ESL: ...
  • Moir, J., & Nation, P. (2008). Vocabulary and good language ...
  • Nagy, W., & Anderson, R. C. (1984). How many words ...
  • Nation, I. S. P. (1990). Teaching and learning vocabulary. New ...
  • Nation, I. S. P. (2001). Learning Vocabulary in Another Language. ...
  • Paribakht, T. S., & Wesche, M. B. (1993). Reading comprehension ...
  • Paribakht, T.S., & Wesche, M. (1999). Reading and incidental L2 ...
  • Prichard, C. (2008). Evaluating L2 readers: vocabulary strategies and dictionary ...
  • Richards, J.C., & Renandya, W. A. (Eds). (2002). Methodology in ...
  • Saffarian, R., & Gorjian, B., (2012). Effect of computer-b ased ...
  • Schmidt, R. (1994). Deconstructing consciousnes in search of useful definitions ...
  • Schmitt, N. (2000). Vocabulary in language teaching. Cambridge: CUP ...
  • Squire, K. D. (2006). From content to context: Video games ...
  • Steinkuehler, C. (2007). Massively multiplayer online gaming as a constellation ...
  • Wesche, M., & Paribakht, T. S. (1996). Assessing second language ...
  • نمایش کامل مراجع