The Effectiveness of Gamification-Based Microlearning on Cognitive Load in Histology Education Among Biology Students: A Quasi-Experimental Study

سال انتشار: 1405
نوع سند: مقاله ژورنالی
زبان: انگلیسی
مشاهده: 68

فایل این مقاله در 14 صفحه با فرمت PDF قابل دریافت می باشد

استخراج به نرم افزارهای پژوهشی:

لینک ثابت به این مقاله:

شناسه ملی سند علمی:

JR_MEDIA-17-1_003

تاریخ نمایه سازی: 13 مرداد 1405

چکیده مقاله:

Background: While gamification is increasingly used in higher education, its impact on the specific dimensions of cognitive load particularly in complex subjects like histology remains underexplored. This study aimed to investigate the effect of gamification-based microlearning on students’ overall cognitive load in histology, with a specific interest in its potential differential impact on extraneous and germane cognitive load.Methods: This quasi-experimental study employed a pretest-posttest design with a control group. The sample consisted of ۲۷ undergraduate biology students from Arak University, enrolled between January and June ۲۰۲۴, who were randomly allocated to either an experimental group (n = ۱۴) or a control group (n = ۱۳). Participants in the experimental group were taught histology using a specially developed gamified microlearning application over a ۱۴-week period, whereas the control group received conventional lecture-based instruction. Cognitive load was assessed using the Paas Cognitive Load Scale, and the primary outcome was evaluated through a change score analysis. All statistical analyses were performed using IBM SPSS Statistics, version ۲۳.Results: Analysis of change scores indicated a substantial difference between groups. The experimental group demonstrated a significant decrease in cognitive load (Mean = −۷.۷۱, SD = ۲.۷۶), while the control group experienced a modest increase over time (Mean = ۲.۳۱, SD = ۵.۱۱). An independent-samples t-test indicated that the difference in change scores between the two groups was statistically significant (p < ۰.۰۰۱). Furthermore, the effect size was exceptionally large (Cohen’s d = ۲.۴۷).Conclusion: Gamified microlearning appears to be an effective instructional approach for reducing cognitive load in complex scientific subjects. The results indicate that this integrated method may enhance the efficient use of cognitive resources. Future studies should include larger sample sizes, distinguish among different types of cognitive load, and investigate long-term outcomes as well as applicability across various disciplines.

نویسندگان

Parisa Maleki

Department of Educational Studies and Curriculum Planning, Ar.C, Islamic Azad University, Arak, Iran

Mozhgan Mohammadi Naeeni

Department of Educational Studies and Curriculum Planning, Ar.C, Islamic Azad University, Arak, Iran

Sirus Mansoori

Department of Education, Faculty of Humanities, Arak University, Arak, Iran

Hamid Reza Momeni

Department of Biology, Faculty of Sciences, Arak University, Arak, Iran

مراجع و منابع این مقاله:

لیست زیر مراجع و منابع استفاده شده در این مقاله را نمایش می دهد. این مراجع به صورت کاملا ماشینی و بر اساس هوش مصنوعی استخراج شده اند و لذا ممکن است دارای اشکالاتی باشند که به مرور زمان دقت استخراج این محتوا افزایش می یابد. مراجعی که مقالات مربوط به آنها در سیویلیکا نمایه شده و پیدا شده اند، به خود مقاله لینک شده اند :
  • Kasnauskiene G, Badaras R, Pauliene R, Thrassou A. Economic effectiveness ...
  • Alipour A. value Innovative university, moving towards the generation of ...
  • Parvazi Moghaddam Z, FathiVajargah K, Pooshne K, Khosravi Babadi A. ...
  • Hug T. Didactics of Microlearning: Concepts, Discourses and Examples. Münster: ...
  • Sweller J. Cognitive load theory and educational technology. Educ Technol ...
  • Sweller J. Cognitive Load During Problem Solving: Effects on Learning. ...
  • Sweller J, Van Merriënboer JJG, Paas F. Cognitive Architecture and ...
  • Gabrielova K, Buchko AA. Here comes Generation Z: Millennials as ...
  • Seemiller C, Grace M. Generation Z: Educating and engaging the ...
  • Haeri A. Comparative Study of Traditional and Microlearning Methods in ...
  • Fitria TN. Microlearning in teaching and learning process: A review. ...
  • Deterding S, Dixon D, Khaled R, Nacke L. From Game ...
  • Sailer M, Hense JU, Mayr SK, Mandl H. How gamification ...
  • Baniamerian S, Esmaeeli Gojar S. The role of gamification in ...
  • Ebrahimipur A, Bagheri M. The Effect of Gamifying Virtual Classes ...
  • Samadi A. Challenges in Biology Education and the Role of ...
  • Paas FGWC. Training strategies for attaining transfer of problem-solving skill ...
  • Ahadi F, Soleimani M. Comparing the Effect of Two Teaching ...
  • Korbach A, Brünken R, Park B. Measurement of cognitive load ...
  • Mohammadi M, Allah Marzooghi R, Salimi G, Mansoori S. Learners’ ...
  • Koster R. A Theory of Fun for Game Design. Scottsdale ...
  • Nikou SA, Economides AA. Mobile‐Based micro‐Learning and Assessment: Impact on ...
  • Van Merriënboer JJG, Sweller J. Cognitive load theory in health ...
  • Plass JL, Homer BD, Kinzer CK. Foundations of game-based learning. ...
  • Sweller J. Element Interactivity and Intrinsic, Extraneous, and Germane Cognitive ...
  • Sweller J, van Merriënboer JJG, Paas FGWC. Cognitive Architecture and ...
  • Hattie J , Timperley H. The power of feedback. Review of ...
  • Ahmadpour Kasgari Z, Abedini Baltork M, Mansoori S. Efficacy of ...
  • Fredrickson BL. The role of positive emotions in positive psychology. ...
  • Yıldız MŞ, Yaman Y. Math education for gifted individuals: Digital ...
  • Ryan RM, Deci EL. Self-determination theory and the facilitation of ...
  • Csikszentmihalyi M. Flow: The psychology of Optimal Experience. NY, USA: ...
  • Deci EL, Koestner R, Ryan RM. A meta-analytic review of ...
  • Kapp KM. The gamification of learning and instruction: game-based methods ...
  • Sailer M, Homner L. The Gamification of Learning: A Meta-Analysis. ...
  • نمایش کامل مراجع