Using Games in Teaching Literature
سال انتشار: 1403
نوع سند: مقاله کنفرانسی
زبان: انگلیسی
مشاهده: 41
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شناسه ملی سند علمی:
ENGTECHTOOLS01_028
تاریخ نمایه سازی: 13 بهمن 1403
چکیده مقاله:
Games can be used as educational tools in teaching literary concepts or works which are difficult to understand. By using games, the teacher can simplify the concepts and at the same time, puts students in the process of active learning. Waiting for Godot (۱۹۵۳) is a play by Samuel Beckett that represents the term absurdity and the Theater of the Absurd. The game with the same name by Mike Rosenthal actively helps the students to experience the meaning of Absurdity by themselves. Also, The Great Gatsby is another serious game which is based on Fitzgerald’s novel (۱۹۲۵). In its four levels, it brings significant symbols, quotations, cut-scenes, characters, etc. into the game, which directly come out of novel. Playing the game can help students to digest the novel better and at the same time they can remember the plot of the novel easily through the sequence of the levels. The reason for choosing these two games is the fact that both works of literature are canonical works that are always included in curriculums.
کلیدواژه ها:
Serious Games ، Serious Gaming ، Waiting for Godot ، The Great Gatsby ، Absurdity ، The Theater of the Absurd ، The American Dream ، Literature ، Game
نویسندگان
Farkhondeh Fazel Bakhsheshi
Instructor at Eqbal Lahoori Institute of Higher Education