Investigating the English Language Learners Attitudes toward Using Game-based Technology in Process of Learning Language
سال انتشار: 1403
نوع سند: مقاله کنفرانسی
زبان: انگلیسی
مشاهده: 157
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شناسه ملی سند علمی:
ICMBA03_510
تاریخ نمایه سازی: 20 مرداد 1403
چکیده مقاله:
It is the fact that technologies changed the way people live. Life is change by technologies such as computers, mobiles, internet, and applications. The availability of the technologies any-time any-where lead to great use of technologies in daily life. These changes cannot be limited in one aspect of life. One of the aspects which have changed is education. The use of computers in the process of learning cannot be ignored. Computer game as on part of technology is on the focus. Accordingly, this article tried to investigate the learner’s attitudes toward using video game in learning second language. So, the researcher invited sixteen students to run the research. A questionnaire prepared to be submitted to students. The result show that the students were agree to use video game. The result of the research is practical for those who want to use computer game in learning process. In addition, it will be useful for institutes and syllabus designer to implement the video game instruction as a task in learning second language.
کلیدواژه ها:
نویسندگان
Fatemeh Takallou
Assistant Professor, Department of Persian Literature and Foreign Languages, Payame Noor University, Tehran, Iran
Azizeh Derakhshani
MA Holder, Department of Persian Literature and Foreign Languages, Payame Noor University, Tehran, Iran
Maryam Shirzadi
MA Holder, Department of Persian Literature and Foreign Languages, Payame Noor University, Tehran, Iran