Effects of Clash of Clans Online Game on Iranian Students' Vocabulary Learning: A Case Study
سال انتشار: 1400
نوع سند: مقاله کنفرانسی
زبان: انگلیسی
مشاهده: 233
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شناسه ملی سند علمی:
MTELT01_045
تاریخ نمایه سازی: 22 آذر 1400
چکیده مقاله:
Vocabulary is one of the basic elements of any language. In order to communicate properly with speakers of each language, a good number of vocabulary is required. It is claimed that knowing vocabulary is even more important than knowing the grammar of a language. Due to its fundamental role in language learning, vocabulary has been the focus of excessive studies and various methods have been applied and tested to find effective ways of vocabulary learning. Online games can be effective tools in vocabulary learning. Clash of Clans is one of these games which is investigated in this research. Three Iranian, male pre-intermediate participants were cases of this study who played ten to thirty minutes every day and were randomly chosen among ۱۹ available subjects. This game consists of ۶۰ words and about ۷۰ sentences and the process of learning ranges from ۳ to ۶ months for different learners. Data collected by an interview and checklist supports this hypothesis that the Clash of Clans game contributes to vocabulary learning.
کلیدواژه ها:
نویسندگان
Hadi Salehi
Islamic Azad University, Najafabad Branch
Fatemeh Farahmandi
Islamic Azad University, Najafabad Branch