The Design Principles of ۳D-Virtual Reality Learning Environment (۳D-VRLE) in Science Education

سال انتشار: 1400
نوع سند: مقاله ژورنالی
زبان: انگلیسی
مشاهده: 488

فایل این مقاله در 12 صفحه با فرمت PDF قابل دریافت می باشد

استخراج به نرم افزارهای پژوهشی:

لینک ثابت به این مقاله:

شناسه ملی سند علمی:

JR_MEDIA-12-4_002

تاریخ نمایه سازی: 17 آذر 1400

چکیده مقاله:

Background: ۳D-Virtual Reality Learning Environments (۳D-VRLEs) have proven effective in stimulating student engagement in teaching and learning processes. However, some principles should be considered before introducing and implementing these learning environments in science education. This paper aims to document the principles that guide the design and development of the ۳D-VRLE in science education and to draw the implications for the Omani educational context. Methods: A design-based research (DBR) methodology was conducted to gather data using two instruments: literature review and semi-structured interviews. One specialist developer and two Subject Matter Experts were selected for interviews using purposeful sampling. The in-person interviews consisted of seven questions and a three-hour discussion. The questions were centered on the technological features of ۳D-VRLE applications, the instructional design process used to develop these educational applications, and the design principles used in their development. Keywords used for the literature review included biology, physics, chemistry, science, DBR, ۳D-virtual reality, lab, and learning environment. Inductive thematic analysis was used as a technique for analyzing the interview data. Results: The findings pointed to a systematic and planned design process for ۳D-VRLE in accordance with the ADDIE model. It was found that the design principles of the ۳D-VRLE should include authentic and instructionally grounded systems, a collaborative and motivating environment, and student-centered instruction. Conclusion: ۳D-VRLEs may have significant implications for the teaching of science in terms of the physical arrangement of classrooms, the way the teacher delivers the topic, the number of students in the classroom, and the type of technology that needs to be adopted in schools. This study presented the blueprints required by Omani science curriculum designers for the design/development of ۳D-VRLE. This allows them to take the initiative in design and production of relevant learning materials and products and use them effectively in the educational context of Oman.

کلیدواژه ها:

۳D-virtual reality learning environment ، Design principles ، Design-based research ، Science education ، Oman

نویسندگان

Asma Al-Amri

Department of Instructional and Learning Technologies, Sultan Qaboos University, Al-khodh, Oman

Mohamed Osman

Department of Instructional and Learning Technologies, Sultan Qaboos University, Al-khodh, Oman

Ali Al Musawi

Department of Instructional and Learning Technologies, Sultan Qaboos University, Al-Khodh, Oman

مراجع و منابع این مقاله:

لیست زیر مراجع و منابع استفاده شده در این مقاله را نمایش می دهد. این مراجع به صورت کاملا ماشینی و بر اساس هوش مصنوعی استخراج شده اند و لذا ممکن است دارای اشکالاتی باشند که به مرور زمان دقت استخراج این محتوا افزایش می یابد. مراجعی که مقالات مربوط به آنها در سیویلیکا نمایه شده و پیدا شده اند، به خود مقاله لینک شده اند :