Dynamic Storytelling in Games with Artificial Intelligence
محل انتشار: اولین کنفرانس ملی پژوهش و نوآوری در هوش مصنوعی
سال انتشار: 1402
نوع سند: مقاله کنفرانسی
زبان: انگلیسی
مشاهده: 108
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شناسه ملی سند علمی:
CRIAL01_147
تاریخ نمایه سازی: 7 مرداد 1403
چکیده مقاله:
In today's world, the game industry has become a vital part of the entertainment industry, with new video games entering themarket every day. This industry, given the fierce competition among gaming companies, seeks solutions to enhance andexpedite the game development process, to the extent that in the future, even an individual with limited expertise canindependently create high-quality games at a minimal cost. A look at the history of video game development reveals thatcreating a game, even at a basic level, requires a complex process involving various teams, from artists to engineers andmarketers. Considering the increasing complexity of games in recent decades, artificial intelligence (AI) has played afundamental role in the gaming industry. Natural language processing and machine learning algorithms are used forgenerating narratives within games. Natural language processing algorithms enable computers to comprehend and generatetextual components that are part of the game's story, while machine learning algorithms empower games to learn fromexperiences and improve their quality. The use of artificial intelligence for interactive storytelling in video games comes withits advantages and disadvantages. For instance, the storytelling process for complex interactive games, which used to takeseveral years and involve a group of writers, can now be automated using AI, saving time and effort. It also allows forenhancing the complexity of in-game characters. However, it brings about challenges such as the imbalance in gamescenarios, limitations in currently available language models, and the need for meticulous supervision of the generated texts.In this article, we aim to explore the presence of artificial intelligence in storytelling for video games by examining existinggame engines and systems and analyzing games developed in this field
کلیدواژه ها:
Gaming industry ، video games ، fierce competition ، game development improvement solutions ، history of videogame development ، artificial intelligence ، natural language processing algorithms ، machine learning ، interactive storytelling
نویسندگان
Sara Seyed Azizi
Amirkabir University of TehranKaraj, Iran
Mohammad Asadian
Head of the Research and Studies CenterKaraj, Iran
Hassan Zoghi
Islamic Azad University Professor, Faculty of Engineering and TechnologyKaraj, Iran