CIVILICA We Respect the Science
(ناشر تخصصی کنفرانسهای کشور / شماره مجوز انتشارات از وزارت فرهنگ و ارشاد اسلامی: ۸۹۷۱)

Orientalization of Gaming A Postcolonial Study of Call of Duty Modern Warfare

عنوان مقاله: Orientalization of Gaming A Postcolonial Study of Call of Duty Modern Warfare
شناسه ملی مقاله: JR_ISLAH-4-1_002
منتشر شده در در سال 1403
مشخصات نویسندگان مقاله:

Naser Janani - PhD., Faculty of Foreign Languages, Shahid Sattari Aeronautical University of Science and Technology, Tehran, Iran.
Mohammad Fallah - PhD., Faculty of Foreign Languages, Shahid Sattari Aeronautical University of Science and Technology, Tehran, Iran.
Ali Zeraatpisheh - PhD., Faculty of Foreign Languages, Shahid Sattari Aeronautical University of Science and Technology, Tehran, Iran. (corresponding author)

خلاصه مقاله:
Call of Duty is a popular first-person shooter (FPS) game. Call of Duty: Modern Warfare (۲۰۰۷) was the first game in the franchise which did not focus on the World Wars’ history. It was also the first Call of Duty which had a continuous interactive digital narrative (IDN). This article attempts to take a comparative approach to the game. As a cultural product, the game is susceptible to postcolonial and Orientalist discourses. This article attempts to apply Edward Wadie Said’s theories to Call of Duty: Modern Warfare in order to prove that the game’s IDN was shaped by postcolonialism and Orientalism. The game functioned as a cultural medium which disseminated Orientalist discourses amongst its player base. As such, this article tries to not only shed light upon a lesser-known aspect of Call of Duty: Modern Warfare but also to demonstrate that computer games are not exempt from external cultural forces.

کلمات کلیدی:
Clash of Civilizations, Interactive Digital Narrative, Interactive Media, Postcolonialism, Orientalism, War on Terror

صفحه اختصاصی مقاله و دریافت فایل کامل: https://civilica.com/doc/1995764/